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SpaceRTS - Starter Pack
1.3
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Base class for all the game systems. More...
Public Member Functions | |
| virtual void | GenerateDefaultValues () |
Static Public Member Functions | |
| static bool | ValidateExists< T > (UnityEngine.Object context) |
| static void | CreateDefault< T > (UnityEngine.Object context) |
| static T | Find< T > (UnityEngine.Object context) |
| static T | GetValid< T > (UnityEngine.Object context) |
Protected Member Functions | |
| virtual void | OnValidate () |
| Finds the GameScene in the current hierarchy going from parent to parent. Also registers the scene system in that GameScene. More... | |
| virtual void | Reset () |
| virtual void | ValidateSceneSystem () |
Properties | |
| GameScene | gameScene [get] |
Base class for all the game systems.
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static |
| T | : | GameSceneSystem |
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static |
| T | : | GameSceneSystem |
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virtual |
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static |
| T | : | GameSceneSystem |
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protectedvirtual |
Finds the GameScene in the current hierarchy going from parent to parent. Also registers the scene system in that GameScene.
Reimplemented in SpaceRTSKit.Core.GroupController, and NullPointerGame.ResourceSystem.ResourceSystem.
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protectedvirtual |
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static |
| T | : | GameSceneSystem |
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protectedvirtual |
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get |