SpaceRTS - Starter Pack  1.3
NullPointerGame.Spatial.SpatialSystem Member List

This is the complete list of members for NullPointerGame.Spatial.SpatialSystem, including all inherited members.

AddVolumeModifiers(IEnumerable< SpatialModifier > addedModifiers)NullPointerGame.Spatial.SpatialSystemvirtual
CreateDefault< T >(UnityEngine.Object context)GameBase.GameSceneSystemstatic
DefaultAllAreasMaskNullPointerGame.Spatial.SpatialSystem
Find< T >(UnityEngine.Object context)GameBase.GameSceneSystemstatic
gameSceneGameBase.GameSceneSystem
GenerateDefaultValues()GameBase.GameSceneSystemvirtual
GetAreaNames()NullPointerGame.Spatial.SpatialSystemvirtual
GetClosestEdgeDistance(Vector3 pingPosition, out float distance, int masks)NullPointerGame.Spatial.SpatialSystemvirtual
GetClosestEdgePosition(Vector3 pingPosition, out Vector3 edgePosition, int masks)NullPointerGame.Spatial.SpatialSystemvirtual
GetValid< T >(UnityEngine.Object context)GameBase.GameSceneSystemstatic
IsRebuilding()NullPointerGame.Spatial.SpatialSystem
modifiersNullPointerGame.Spatial.SpatialSystemprotected
ModifiersNullPointerGame.Spatial.SpatialSystem
OnRebuild()NullPointerGame.Spatial.SpatialSystemprotectedvirtual
OnRebuildCompletedNullPointerGame.Spatial.SpatialSystem
OnSpatialModifierAddedNullPointerGame.Spatial.SpatialSystem
OnSpatialModifierRemovedNullPointerGame.Spatial.SpatialSystem
OnValidate()GameBase.GameSceneSystemprotectedvirtual
Rebuild()NullPointerGame.Spatial.SpatialSystem
RemoveVolumeModifiers(IEnumerable< SpatialModifier > removedModifiers)NullPointerGame.Spatial.SpatialSystemvirtual
Reset()GameBase.GameSceneSystemprotectedvirtual
SamplePosition(Vector3 pingPosition, out Vector3 closestPoint, int masks)NullPointerGame.Spatial.SpatialSystemvirtual
StopRebuild()NullPointerGame.Spatial.SpatialSystem
ValidateExists< T >(UnityEngine.Object context)GameBase.GameSceneSystemstatic
ValidateSceneSystem()GameBase.GameSceneSystemprotectedvirtual