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| class | Buildable |
| | GameEntityComponent that allows to this GameEntity to be builded. More...
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| class | Builder |
| | GameEntityComponent that gives to the GameEntity the property of been able to build buildable entities. More...
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| class | BuildHandler |
| | Construction Handler that will let the user choose the next build location. Generally will be a semitransparent unit (like a ghost). More...
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| class | BuildQueueChanged |
| | Message dispatched when a item un the BuildQueue of the builder unit has changed. More...
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| class | MobileBuilder |
| | Gives the capacity to the entity to move and build units in distant places of the map. More...
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| class | StaticBuilder |
| | Gives the capacity to the entity to build mobile units in a fixed position and expel it after completed. More...
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| class | UnitConfig |
| | Base config for any unit that needs to built by any derived Builder Component More...
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