|
class | Buildable |
| GameEntityComponent that allows to this GameEntity to be builded. More...
|
|
class | Builder |
| GameEntityComponent that gives to the GameEntity the property of been able to build buildable entities. More...
|
|
class | BuildHandler |
| Construction Handler that will let the user choose the next build location. Generally will be a semitransparent unit (like a ghost). More...
|
|
class | BuildQueueChanged |
| Message dispatched when a item un the BuildQueue of the builder unit has changed. More...
|
|
class | MobileBuilder |
| Gives the capacity to the entity to move and build units in distant places of the map. More...
|
|
class | StaticBuilder |
| Gives the capacity to the entity to build mobile units in a fixed position and expel it after completed. More...
|
|
class | UnitConfig |
| Base config for any unit that needs to built by any derived Builder Component More...
|
|