SpaceRTS - Starter Pack  1.3
NullPointerGame.Spatial Namespace Reference

Classes

class  BuildLocationValidator
 Validates the build placement selected by the user. Also handles the visual feedback. More...
 
class  SpatialAreaAttribute
 Attribute used to make an int variable in a script be treated as an SpatialArea. More...
 
class  SpatialAreaMaskAttribute
 Attribute used to make an int variable in a script be treated as an SpatialArea Mask. More...
 
class  SpatialBoxModifier
 SpatialModifier that defines a rectangle area in the spatial navigation. More...
 
class  SpatialCircleModifier
 SpatialModifier that defines a circular area in the spatial navigation. More...
 
class  SpatialCylinderModifier
 
class  SpatialModifier
 Base class for all the available SpatialModifiers that can re-shape the different navigation areas. More...
 
class  SpatialModifierCollector
 Collects all the child SpatialModifier that matches with the current layer mask criteria. Later will be used by the current SpatialSystem implementation. More...
 
class  SpatialSystem
 Act as a Manager for the spatial Navigation of the map. Can be overrided to allow different Navigation methods like the Unity's built-in NavMesh system or A* Pathfinding project. More...
 
class  SpatialUpdate
 Collects all the SpatialModifiers that it can found in the VisualProxy and registers it at the SpatialSystem to re-shape the Navigation areas of the map. More...